IP Deep Dive for In-House Counsel: Navigating Video Game IP and the Intersection of Copyrights, Trademarks and Patents
The gaming industry was estimated at over $365 billion in 2023 and is expected to continue to grow. Game companies, creators, designers, and others involved need to take steps to protect the IP value of the games. Many aspects can be protected by copyrights, trademarks, and patents. Establishing IP rights can protect company assets, but failing to do so can create problems that could result in infringement liability, substantial legal fees, or removal of a game from the market.
Join us on Wednesday, September 25, at 12pm ET / 9am PT as Ross Dannenberg of Banner Witcoff examines the challenges involved in protecting IP rights, legal strategies, and determining the best avenue to protect IP rights.
Key points of discussion will include:
- What are the infringement risks for gaming creators, designers, and companies?
- What copyright, trademark, and patent issues should counsel anticipate and address during the development of a game?
- What strategies should IP counsel employ to enforce IP rights in the gaming industry?
Who Should Attend
This webinar is ideal for in-house counsel who handle IP law and/or who work in or have an interest in video game and immersive entertainment.
There is NO COST to attend this LIVE program!
This program is FREE thanks to our gracious sponsor, Banner Witcoff! If you can’t make it to the live program, the recording will be available for viewing via our paid CLE library, In-House Connect On-Demand!












